ID3D11On12Device interface (d3d11on12.h)

Handles the creation, wrapping, and releasing of Direct3D 11 resources for Direct3D11on12.

Inheritance

The ID3D11On12Device interface inherits from the IUnknown interface.

Inheritance

The ID3D11On12Device interface inherits from the IUnknown interface.

Methods

The ID3D11On12Device interface has these methods.

 
ID3D11On12Device::AcquireWrappedResources

Acquires D3D11 resources for use with D3D 11on12. Indicates that rendering to the wrapped resources can begin again.
ID3D11On12Device::CreateWrappedResource

This method creates D3D11 resources for use with D3D 11on12.
ID3D11On12Device::ReleaseWrappedResources

Releases D3D11 resources that were wrapped for D3D 11on12.

Requirements

Requirement Value
Target Platform Windows
Header d3d11on12.h

See also