ID3D11Fence::GetCompletedValue method (d3d11_3.h)

Gets the current value of the fence.

This member function is equivalent to the Direct3D 12 ID3D12Fence::GetCompletedValue member function, and applies between Direct3D 11 and Direct3D 12 in interop scenarios.

Syntax

UINT64 GetCompletedValue();

Return value

Type: UINT64

Returns the current value of the fence.

Requirements

Requirement Value
Target Platform Windows
Header d3d11_3.h
Library D3D11.lib
DLL D3D11.dll

See also

ID3D11Fence

Multi-engine synchronization