D3D11_FENCE_FLAG enumeration (d3d11_3.h)
Specifies fence options.
Syntax
typedef enum D3D11_FENCE_FLAG {
D3D11_FENCE_FLAG_NONE = 0,
D3D11_FENCE_FLAG_SHARED = 0x2,
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
D3D11_FENCE_FLAG_NON_MONITORED = 0x8
} ;
Constants
D3D11_FENCE_FLAG_NONE Value: 0 No options are specified. |
D3D11_FENCE_FLAG_SHARED Value: 0x2 The fence is shared. |
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER Value: 0x4 The fence is shared with another GPU adapter. |
D3D11_FENCE_FLAG_NON_MONITORED Value: 0x8 |
Remarks
This enum is used by the ID3D11Device::CreateFence method.
Requirements
Requirement | Value |
---|---|
Header | d3d11_3.h |