D3D11_FENCE_FLAG enumeration (d3d11_3.h)

Specifies fence options.

Syntax

typedef enum D3D11_FENCE_FLAG {
  D3D11_FENCE_FLAG_NONE = 0,
  D3D11_FENCE_FLAG_SHARED = 0x2,
  D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
  D3D11_FENCE_FLAG_NON_MONITORED = 0x8
} ;

Constants

 
D3D11_FENCE_FLAG_NONE
Value: 0
No options are specified.
D3D11_FENCE_FLAG_SHARED
Value: 0x2
The fence is shared.
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER
Value: 0x4
The fence is shared with another GPU adapter.
D3D11_FENCE_FLAG_NON_MONITORED
Value: 0x8

Remarks

This enum is used by the ID3D11Device::CreateFence method.

Requirements

Requirement Value
Header d3d11_3.h

See also

Core Enumerations