D3D11_FEATURE_DATA_SHADER_CACHE structure (d3d11.h)
Describes the level of shader caching supported in the current graphics driver.
Syntax
typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
UINT SupportFlags;
} D3D11_FEATURE_DATA_SHADER_CACHE;
Members
SupportFlags
Indicates the level of caching supported.
Remarks
Use this structure with CheckFeatureSupport to determine the level of support offered for the optional shader-caching features.
See the enumeration constant D3D11_FEATURE_SHADER_CACHE in the D3D11_FEATURE enumeration.
Requirements
Requirement | Value |
---|---|
Header | d3d11.h (include D3d11_3.h) |