ID3D11DepthStencilState interface (d3d11.h)

The depth-stencil-state interface holds a description for depth-stencil state that you can bind to the output-merger stage.

Inheritance

The ID3D11DepthStencilState interface inherits from ID3D11DeviceChild. ID3D11DepthStencilState also has these types of members:

Methods

The ID3D11DepthStencilState interface has these methods.

 
ID3D11DepthStencilState::GetDesc

Gets the description for depth-stencil state that you used to create the depth-stencil-state object.

Remarks

To create a depth-stencil-state object, call ID3D11Device::CreateDepthStencilState. To bind the depth-stencil-state object to the output-merger stage, call ID3D11DeviceContext::OMSetDepthStencilState.

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

Core Interfaces

ID3D11DeviceChild