CD3D11_DEPTH_STENCIL_DESC::CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) function (d3d11.h)

Instantiates a new instance of a CD3D11_DEPTH_STENCIL_DESC structure that is initialized with default depth-stencil-state values.

Syntax

void CD3D11_DEPTH_STENCIL_DESC(
  CD3D11_DEFAULT unnamedParam1
);

Parameters

unnamedParam1

Default depth-stencil-state values.

Return value

None

Remarks

Here are the default depth-stencil-state values for the members of D3D11_DEPTH_STENCIL_DESC:

DepthEnable = TRUE;
        DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
        DepthFunc = D3D11_COMPARISON_LESS;
        StencilEnable = FALSE;
        StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
        StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
        const D3D11_DEPTH_STENCILOP_DESC defaultStencilOp =
        { D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS };
        FrontFace = defaultStencilOp;
        BackFace = defaultStencilOp;

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

CD3D11_DEPTH_STENCIL_DESC