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Set an array of four-component vectors that contain integer data.
Syntax
HRESULT SetIntVectorArray(
[in] int *pData,
[in] UINT Offset,
[in] UINT Count
);
Parameters
[in] pData
Type: int*
A pointer to the start of the data to set.
[in] Offset
Type: UINT
Must be set to 0; this is reserved for future use.
[in] Count
Type: UINT
The number of array elements to set.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |