ID3D10DeviceChild::GetPrivateData method (d3d10.h)

Get application-defined data from a device child.

Syntax

HRESULT GetPrivateData(
  [in]      REFGUID guid,
  [in, out] UINT    *pDataSize,
  [out]     void    *pData
);

Parameters

[in] guid

Type: REFGUID

Guid associated with the data.

[in, out] pDataSize

Type: UINT*

Size of the data.

[out] pData

Type: void*

Pointer to the data stored with the device child. If pData is NULL, DataSize must also be 0, and any data previously associated with the guid will be destroyed.

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Remarks

The data stored in the device child is set with ID3D10DeviceChild::SetPrivateData.

Requirements

Requirement Value
Target Platform Windows
Header d3d10.h
Library D3D10.lib

See also

ID3D10DeviceChild Interface