ID3D10DeviceChild::GetPrivateData method (d3d10.h)
Get application-defined data from a device child.
Syntax
HRESULT GetPrivateData(
[in] REFGUID guid,
[in, out] UINT *pDataSize,
[out] void *pData
);
Parameters
[in] guid
Type: REFGUID
Guid associated with the data.
[in, out] pDataSize
Type: UINT*
Size of the data.
[out] pData
Type: void*
Pointer to the data stored with the device child. If pData is NULL, DataSize must also be 0, and any data previously associated with the guid will be destroyed.
Return value
Type: HRESULT
This method returns one of the following Direct3D 10 Return Codes.
Remarks
The data stored in the device child is set with ID3D10DeviceChild::SetPrivateData.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |
Library | D3D10.lib |