D3D10_COUNTER_TYPE enumeration (d3d10.h)

Data type of a performance counter.

Syntax

typedef enum D3D10_COUNTER_TYPE {
  D3D10_COUNTER_TYPE_FLOAT32 = 0,
  D3D10_COUNTER_TYPE_UINT16,
  D3D10_COUNTER_TYPE_UINT32,
  D3D10_COUNTER_TYPE_UINT64
} ;

Constants

 
D3D10_COUNTER_TYPE_FLOAT32
Value: 0
32-bit floating point.
D3D10_COUNTER_TYPE_UINT16
16-bit unsigned integer.
D3D10_COUNTER_TYPE_UINT32
32-bit unsigned integer.
D3D10_COUNTER_TYPE_UINT64
64-bit unsigned integer.

Remarks

These flags are an output parameter in ID3D10Device::CheckCounter.

Requirements

Requirement Value
Header d3d10.h

See also

Core Enumerations