ColorF::ColorF(UINT32,FLOAT) method (d2d1helper.h)

Instantiates a new instance of the ColorF class that contains the specified RGB and alpha values.

Syntax

void ColorF(
  UINT32 rgb,
  FLOAT  a
);

Parameters

rgb

Type: UINT32

The RGB value for the color to be constructed.

a

Type: FLOAT

The alpha value for the color to be constructed. An alpha channel value ranges from 0.0 to 1.0, where 0.0 represents a fully transparent color and 1.0 represents a fully opaque color. The default value is 1.0.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps only]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps only]
Target Platform Windows
Header d2d1helper.h
Library D2d1.lib
DLL D2d1.dll

See also

Brushes Overview

ColorF