ArcSegment function (d2d1helper.h)

Creates a D2D1_ARC_SEGMENT structure.

Syntax

D2D1_ARC_SEGMENT ArcSegment(
  [in, ref] const D2D1_POINT_2F & point,
  [in, ref] const D2D1_SIZE_F &   size,
  [in]      FLOAT                 rotationAngle,
  [in]      D2D1_SWEEP_DIRECTION  sweepDirection,
  [in]      D2D1_ARC_SIZE         arcSize
);

Parameters

[in, ref] point

Type: const D2D1_POINT_2F

The end point of the arc.

[in, ref] size

Type: const D2D1_SIZE_F

The x-radius and y-radius of the arc.

[in] rotationAngle

Type: FLOAT

The number of degrees that the ellipse is rotated relative to the current coordinate system. A positive number specifies a clockwise rotation and a negative number specifies a counterclockwise rotation.

[in] sweepDirection

Type: D2D1_SWEEP_DIRECTION

A value that specifies whether the arc sweep is clockwise or counterclockwise.

[in] arcSize

Type: D2D1_ARC_SIZE

A value that specifies whether the arc is larger than 180 degrees.

Return value

Type: D2D1_ARC_SEGMENT

The new arc segment.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1helper.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1GeometrySink