StringGetter function (d2d1effecthelpers.h)
Calls a member-function property getter callback for a string-type property.
Syntax
HRESULT StringGetter(
[in] const IUnknown *effect,
[out, optional] BYTE *data,
UINT32 dataSize,
[out, optional] UINT32 *actualSize
);
Parameters
[in] effect
Type: const IUnknown*
The effect with the property.
[out, optional] data
Type: BYTE*
When this method returns, contains a pointer to the data requested.
dataSize
Type: UINT32
The number of bytes in the data to be retrieved.
[out, optional] actualSize
Type: UINT32*
The actual size of the data, if the data is not measured in bytes.
Return value
Type: HRESULT CALLBACK
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1effecthelpers.h |
Library | D2d1.lib |
DLL | D2d1.dll |