ID2D1VertexBuffer::Unmap method (d2d1effectauthor.h)

Unmaps the vertex buffer.

Syntax

HRESULT Unmap();

Return value

Type: HRESULT

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

HRESULT Description
S_OK No error occurred.
D2DERR_WRONG_STATE The object was not in the correct state to process the method.

Remarks

After this method returns, the mapped memory from the vertex buffer is no longer accessible by the effect.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1effectauthor.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1EffectContext::CreateVertexBuffer

ID2D1VertexBuffer