ID2D1TransformGraph::AddNode method (d2d1effectauthor.h)
Adds the provided node to the transform graph.
Syntax
HRESULT AddNode(
[in] ID2D1TransformNode *node
);
Parameters
[in] node
Type: ID2D1TransformNode*
The node that will be added to the transform graph.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
HRESULT | Description |
---|---|
S_OK | No error occurred |
E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
Remarks
This adds a transform node to the transform graph. A node must be added to the transform graph before it can be interconnected in any way.
A transform graph cannot be directly added to another transform graph. Only interfaces derived from ID2D1TransformNode can be added to the transform graph.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |
Library | D2d1.lib |