ID2D1EffectContext::CreateBorderTransform method (d2d1effectauthor.h)
Creates a transform that extends its input infinitely in every direction based on the passed in extend mode.
Syntax
HRESULT CreateBorderTransform(
D2D1_EXTEND_MODE extendModeX,
D2D1_EXTEND_MODE extendModeY,
[out] ID2D1BorderTransform **transform
);
Parameters
extendModeX
Type: D2D1_EXTEND_MODE
The extend mode in the X-axis direction.
extendModeY
Type: D2D1_EXTEND_MODE
The extend mode in the Y-axis direction.
[out] transform
Type: ID2D1BorderTransform**
The returned transform.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
HRESULT | Description |
---|---|
S_OK | No error occurred. |
E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
E_INVALIDARG | An invalid parameter was passed to the returning function. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |
Library | D2D1.lib |