ID2D1Ink::SetStartPoint(constD2D1_INK_POINT&) method (d2d1_3.h)
Sets the starting point for this ink object. This determines where this ink object will start rendering.
Syntax
void SetStartPoint(
[ref] const D2D1_INK_POINT & startPoint
);
Parameters
[ref] startPoint
Type: const D2D1_INK_POINT
The new starting point for this ink object.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
Library | D2d1_3.lib |
DLL | D2d1_3.dll |