ID2D1Device1::GetRenderingPriority method (d2d1_2.h)

Retrieves the current rendering priority of the device.

Syntax

D2D1_RENDERING_PRIORITY GetRenderingPriority();

Return value

Type: D2D1_RENDERING_PRIORITY

The current rendering priority of the device.

Requirements

Requirement Value
Minimum supported client Windows 8.1 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_2.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1Device1