Matrix4x4F::PerspectiveProjection method (d2d1_1helper.h)
A perspective transformation given a depth value.
Syntax
Matrix4x4F PerspectiveProjection(
FLOAT depth
);
Parameters
depth
Type: FLOAT
The depth for the perspective transform.
Return value
Type: Matrix4x4F
The result matrix.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_1helper.h |