D2D1_EFFECT_INPUT_DESCRIPTION structure (d2d1_1.h)
Describes features of an effect.
Syntax
typedef struct D2D1_EFFECT_INPUT_DESCRIPTION {
ID2D1Effect *effect;
UINT32 inputIndex;
D2D1_RECT_F inputRectangle;
} D2D1_EFFECT_INPUT_DESCRIPTION;
Members
effect
The effect whose input connection is being specified.
inputIndex
The input index of the effect that is being considered.
inputRectangle
The amount of data that would be available on the input. This can be used to query this information when the data is not yet available.
Remarks
Note
You shouldn't rely heavily on the input rectangles returned by this structure. They can change due to subtle changes in effect implementations, and due to optimization changes in the effect rendering system.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Header | d2d1_1.h |