ID2D1GradientStopCollection1::GetBufferPrecision method (d2d1_1.h)

Gets the precision of the gradient buffer.

Syntax

D2D1_BUFFER_PRECISION GetBufferPrecision();

Return value

Type: D2D1_BUFFER_PRECISION

The buffer precision of the gradient buffer.

Remarks

If this object was created using ID2D1RenderTarget::CreateGradientStopCollection, this method returns D2D1_BUFFER_PRECISION_8BPC_UNORM.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1.h
DLL D2d1.dll

See also

ID2D1DeviceContext::CreateEffect

ID2D1DeviceContext::CreateGradientStopCollection

ID2D1GradientStopCollection1

ID2D1RenderTarget::CreateGradientStopCollection