ID2D1DeviceContext::GetGlyphRunWorldBounds method (d2d1_1.h)
Gets the world-space bounds in DIPs of the glyph run using the device context DPI.
Syntax
HRESULT GetGlyphRunWorldBounds(
D2D1_POINT_2F baselineOrigin,
[in] const DWRITE_GLYPH_RUN *glyphRun,
DWRITE_MEASURING_MODE measuringMode,
[out] D2D1_RECT_F *bounds
);
Parameters
baselineOrigin
Type: D2D1_POINT_2F
The origin of the baseline for the glyph run.
[in] glyphRun
Type: const DWRITE_GLYPH_RUN*
The glyph run to render.
measuringMode
Type: DWRITE_MEASURING_MODE
The DirectWrite measuring mode that indicates how glyph metrics are used to measure text when it is formatted.
[out] bounds
Type: D2D1_RECT_F*
The bounds of the glyph run in DIPs and in world space.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
HRESULT | Description |
---|---|
S_OK | No error occurred. |
E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
E_INVALIDARG | An invalid parameter was passed to the returning function. |
Remarks
The image bounds reflect the current DPI, unit mode, and world transform of the context.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |