ID2D1DeviceContext::DrawGdiMetafile(ID2D1GdiMetafile*,D2D1_POINT_2F) method (d2d1_1.h)
Draw a metafile to the device context.
Syntax
void DrawGdiMetafile(
[in] ID2D1GdiMetafile *gdiMetafile,
[in, optional] D2D1_POINT_2F targetOffset
);
Parameters
[in] gdiMetafile
Type: ID2D1GdiMetafile*
The metafile to draw.
[in, optional] targetOffset
Type: const D2D1_POINT_2F*
The offset from the upper left corner of the render target.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |