ID2D1DeviceContext::CreateBitmapBrush(ID2D1Bitmap*,constD2D1_BITMAP_BRUSH_PROPERTIES1&,ID2D1BitmapBrush1**) method (d2d1_1.h)
Creates a bitmap brush, the input image is a Direct2D bitmap object.
Syntax
HRESULT CreateBitmapBrush(
[in] ID2D1Bitmap *bitmap,
[in, optional] const D2D1_BITMAP_BRUSH_PROPERTIES1 & bitmapBrushProperties,
[out] ID2D1BitmapBrush1 **bitmapBrush
);
Parameters
[in] bitmap
Type: ID2D1Bitmap*
The bitmap to use as the brush.
[in, optional] bitmapBrushProperties
Type: D2D1_BITMAP_BRUSH_PROPERTIES1*
A bitmap brush properties structure.
[out] bitmapBrush
Type: ID2D1BitmapBrush1**
The address of the newly created bitmap brush object.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
HRESULT | Description |
---|---|
S_OK | No error occurred. |
E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
E_INVALIDARG | An invalid parameter was passed to the returning function. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |