ID2D1Device::ClearResources method (d2d1_1.h)
Clears all of the rendering resources used by Direct2D.
Syntax
void ClearResources(
UINT32 millisecondsSinceUse
);
Parameters
millisecondsSinceUse
Type: UINT
Discards only resources that haven't been used for greater than the specified time in milliseconds. The default is 0 milliseconds.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
Library | D2d1.lib |
DLL | D2d1.dll |