ID2D1CommandSink::DrawGdiMetafile method (d2d1_1.h)
Draw a metafile to the device context.
Syntax
HRESULT DrawGdiMetafile(
[in] ID2D1GdiMetafile *gdiMetafile,
[in, optional] const D2D1_POINT_2F *targetOffset
);
Parameters
[in] gdiMetafile
Type: ID2D1GdiMetafile*
The metafile to draw.
[in, optional] targetOffset
Type: const D2D1_POINT_2F*
The offset from the upper left corner of the render target.
Return value
This method does not return a value.
Remarks
The targetOffset defines the offset in the destination space that the image will be rendered to. The entire logical extent of the image is rendered to the corresponding destination. If you don't specify the offset, the destination origin will be (0, 0). The top, left corner of the image will be mapped to the target offset. This will not necessarily be the origin.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |