D2D1_BITMAP_BRUSH_PROPERTIES structure (d2d1.h)
Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
Syntax
typedef struct D2D1_BITMAP_BRUSH_PROPERTIES {
D2D1_EXTEND_MODE extendModeX;
D2D1_EXTEND_MODE extendModeY;
D2D1_BITMAP_INTERPOLATION_MODE interpolationMode;
} D2D1_BITMAP_BRUSH_PROPERTIES;
Members
extendModeX
Type: D2D1_EXTEND_MODE
A value that describes how the brush horizontally tiles those areas that extend past its bitmap.
extendModeY
Type: D2D1_EXTEND_MODE
A value that describes how the brush vertically tiles those areas that extend past its bitmap.
interpolationMode
Type: D2D1_BITMAP_INTERPOLATION_MODE
A value that specifies how the bitmap is interpolated when it is scaled or rotated.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Header | d2d1.h |