ID2D1StrokeStyle::GetDashes method (d2d1.h)
Copies the dash pattern to the specified array.
Syntax
void GetDashes(
[out] FLOAT *dashes,
UINT32 dashesCount
);
Parameters
[out] dashes
Type: FLOAT*
A pointer to an array that will receive the dash pattern. The array must be able to contain at least as many elements as specified by dashesCount. You must allocate storage for this array.
dashesCount
Type: UINT
The number of dashes to copy. If this value is less than the number of dashes in the stroke style's dashes array, the returned dashes are truncated to dashesCount. If this value is greater than the number of dashes in the stroke style's dashes array, the extra dashes are set to 0.0f. To obtain the actual number of dashes in the stroke style's dashes array, use the GetDashesCount method.
Return value
None
Remarks
The dashes are specified in units that are a multiple of the stroke width, with subsequent members of the array indicating the dashes and gaps between dashes: the first entry indicates a filled dash, the second a gap, and so on.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |