ID2D1SimplifiedGeometrySink::EndFigure method (d2d1.h)
Ends the current figure; optionally, closes it.
Syntax
void EndFigure(
D2D1_FIGURE_END figureEnd
);
Parameters
figureEnd
Type: D2D1_FIGURE_END
A value that indicates whether the current figure is closed. If the figure is closed, a line is drawn between the current point and the start point specified by BeginFigure.
Return value
None
Remarks
Calling this method without a matching call to BeginFigure places the geometry sink in an error state; subsequent calls are ignored, and the overall failure will be returned when the Close method is called.
Examples
The following example creates an ID2D1PathGeometry, retrieves a sink, uses it to define an hourglass shape, and then calls EndFigure with the D2D1_FIGURE_END_CLOSED value to end the creation of the hourglass. For the complete example, see How to Draw and Fill a Complex Shape.
ID2D1GeometrySink *pSink = NULL;
// Create a path geometry.
if (SUCCEEDED(hr))
{
hr = m_pD2DFactory->CreatePathGeometry(&m_pPathGeometry);
if (SUCCEEDED(hr))
{
// Write to the path geometry using the geometry sink.
hr = m_pPathGeometry->Open(&pSink);
if (SUCCEEDED(hr))
{
pSink->BeginFigure(
D2D1::Point2F(0, 0),
D2D1_FIGURE_BEGIN_FILLED
);
pSink->AddLine(D2D1::Point2F(200, 0));
pSink->AddBezier(
D2D1::BezierSegment(
D2D1::Point2F(150, 50),
D2D1::Point2F(150, 150),
D2D1::Point2F(200, 200))
);
pSink->AddLine(D2D1::Point2F(0, 200));
pSink->AddBezier(
D2D1::BezierSegment(
D2D1::Point2F(50, 150),
D2D1::Point2F(50, 50),
D2D1::Point2F(0, 0))
);
pSink->EndFigure(D2D1_FIGURE_END_CLOSED);
hr = pSink->Close();
}
SafeRelease(&pSink);
}
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |