ID2D1RenderTarget::GetTransform method (d2d1.h)
Gets the current transform of the render target.
Syntax
void GetTransform(
[out] D2D1_MATRIX_3X2_F *transform
);
Parameters
[out] transform
Type: D2D1_MATRIX_3X2_F*
When this returns, contains the current transform of the render target. This parameter is passed uninitialized.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |