ID2D1Geometry::Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION,constD2D1_MATRIX_3X2_F*,ID2D1SimplifiedGeometrySink*) method (d2d1.h)
Creates a simplified version of the geometry that contains only lines and (optionally) cubic Bezier curves and writes the result to an ID2D1SimplifiedGeometrySink.
Syntax
HRESULT Simplify(
D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption,
const D2D1_MATRIX_3X2_F *worldTransform,
ID2D1SimplifiedGeometrySink *geometrySink
);
Parameters
simplificationOption
Type: [in] D2D1_GEOMETRY_SIMPLIFICATION_OPTION
A value that specifies whether the simplified geometry should contain curves.
worldTransform
Type: [in] const D2D1_MATRIX_3X2_F*
The transform to apply to the simplified geometry.
geometrySink
Type: [in] ID2D1SimplifiedGeometrySink*
The ID2D1SimplifiedGeometrySink to which the simplified geometry is appended.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |