ID2D1Geometry::FillContainsPoint(D2D1_POINT_2F,constD2D1_MATRIX_3X2_F*,BOOL*) method (d2d1.h)

Indicates whether the area filled by this geometry would contain the specified point.

Syntax

HRESULT FillContainsPoint(
                 D2D1_POINT_2F           point,
  [in, optional] const D2D1_MATRIX_3X2_F *worldTransform,
  [out]          BOOL                    *contains
);

Parameters

point

Type: D2D1_POINT_2F

The point to test.

[in, optional] worldTransform

Type: const D2D1_MATRIX_3X2_F*

The transform to apply to this geometry prior to testing for containment, or NULL.

[out] contains

Type: BOOL*

When this method returns, contains a BOOL value that is TRUE if the area filled by the geometry contains point; otherwise, FALSE. You must allocate storage for this parameter.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1Geometry