ID2D1Geometry::CompareWithGeometry(ID2D1Geometry*,constD2D1_MATRIX_3X2_F&,D2D1_GEOMETRY_RELATION*) method (d2d1.h)
Describes the intersection between this geometry and the specified geometry. The comparison is performed using the default flattening tolerance.
Syntax
HRESULT CompareWithGeometry(
ID2D1Geometry *inputGeometry,
const D2D1_MATRIX_3X2_F & inputGeometryTransform,
D2D1_GEOMETRY_RELATION *relation
);
Parameters
inputGeometry
Type: [in] ID2D1Geometry*
The geometry to test.
inputGeometryTransform
Type: [in] const D2D1_MATRIX_3X2_F &
The transform to apply to inputGeometry.
relation
Type: [out] D2D1_GEOMETRY_RELATION*
When this method returns, relation contains a pointer to a value that describes how this geometry is related to inputGeometry. You must allocate storage for this parameter.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
When interpreting the returned relation value, it is important to remember that the member D2D1_GEOMETRY_RELATION_IS_CONTAINED of the D2D1_GEOMETRY_RELATION enumeration type means that this geometry is contained inside inputGeometry, not that this geometry contains inputGeometry.
For more information about how to interpret other possible return values, see D2D1_GEOMETRY_RELATION.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |