AUDIO_SYSTEMEFFECT structure (audioengineextensionapo.h)
Represents a System Effects Audio Processing Object (sAPO) audio effect.
Syntax
typedef struct AUDIO_SYSTEMEFFECT {
GUID id;
BOOL canSetState;
AUDIO_SYSTEMEFFECT_STATE state;
} AUDIO_SYSTEMEFFECT;
Members
id
The GUID identifier for an audio effect. Audio effect GUIDs are defined in ksmedia.h.
canSetState
A boolean value specifying whether the effect state can be modified.
state
A member of the AUDIO_SYSTEMEFFECT_STATE enumeration specifying the state of the audio effect.
Remarks
For more information on the Windows 11 APIs for the Audio Processing Objects (APOs) that can ship with audio drivers, see Windows 11 APIs for Audio Processing Objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Build 22000 |
Header | audioengineextensionapo.h |