IAudioInputEndpointRT interface (audioengineendpoint.h)
Gets the input buffer for each processing pass.The IAudioInputEndpointRT interface is used by the audio engine.
Inheritance
The IAudioInputEndpointRT interface inherits from the IUnknown interface. IAudioInputEndpointRT also has these types of members:
Methods
The IAudioInputEndpointRT interface has these methods.
IAudioInputEndpointRT::GetInputDataPointer Gets a pointer to the buffer from which data will be read by the audio engine. |
IAudioInputEndpointRT::PulseEndpoint Is reserved. (IAudioInputEndpointRT.PulseEndpoint) |
IAudioInputEndpointRT::ReleaseInputDataPointer Releases the acquired data pointer. |
Remarks
IAudioInputEndpointRT methods can be called from a real-time processing thread. The implementation of the methods of this interface must not block, access paged memory, or call any blocking system routines.
The Remote Desktop Services AudioEndpoint API is for use in Remote Desktop scenarios; it is not for client applications.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 |
Minimum supported server | Windows Server 2008 R2 |
Target Platform | Windows |
Header | audioengineendpoint.h |