IHardwareAudioEngineBase::GetAvailableOffloadConnectorCount method (audioengineendpoint.h)
The GetAvailableOffloadConnectorCount method retrieves the number of available endpoints that can handle offloaded streams on the hardware audio engine.
Syntax
HRESULT GetAvailableOffloadConnectorCount(
[in] LPWSTR _pwstrDeviceId,
[in] UINT32 _uConnectorId,
[out] UINT32 *_pAvailableConnectorInstanceCount
);
Parameters
[in] _pwstrDeviceId
A pointer to the device ID of the hardware audio engine device.
[in] _uConnectorId
The identifier for the endpoint connector.
[out] _pAvailableConnectorInstanceCount
A pointer to the number of available endpoint connectors that can handle offloaded audio streams.
Return value
The GetAvailableOffloadConnectorCount method returns S_OK to indicate that it has completed successfully. Otherwise it returns an appropriate error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | audioengineendpoint.h |