IAudioLfxControl::SetLocalEffectsState method (audioengineendpoint.h)
The SetLocalEffectsState method sets the local effects state that is to be applied to the offloaded audio stream.
Syntax
HRESULT SetLocalEffectsState(
[in] BOOL bEnabled
);
Parameters
[in] bEnabled
Indicates the local effects state that is to be applied to the offloaded audio stream. A value of TRUE enables local effects, and the local effects in the audio graph are applied to the stream. A value of FALSE disables local effects, so that the local effects in the audio graph are not applied to the audio stream.
Return value
The SetLocalEffectsState method returns S_OK to indicate that it has completed successfully. Otherwise it returns an appropriate error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | audioengineendpoint.h |