ID3D10Device::CreateCounter method (d3d10.h)
Create a counter object for measuring GPU performance.
Syntax
HRESULT CreateCounter(
[in] const D3D10_COUNTER_DESC *pCounterDesc,
[out] ID3D10Counter **ppCounter
);
Parameters
[in] pCounterDesc
Type: const D3D10_COUNTER_DESC*
Pointer to a counter description (see D3D10_COUNTER_DESC).
[out] ppCounter
Type: ID3D10Counter**
Address of a pointer to a counter (see ID3D10Counter Interface).
Return value
Type: HRESULT
If this function succeeds, it will return S_OK. If it fails, possible return values are: S_FALSE, E_OUTOFMEMORY, DXGI_ERROR_UNSUPPORTED, DXGI_ERROR_NONEXCLUSIVE, or E_INVALIDARG.
DXGI_ERROR_UNSUPPORTED is returned whenever the application requests to create a well-known counter, but the current device does not support it.
DXGI_ERROR_NONEXCLUSIVE indicates that another device object is currently using the counters, so they cannot be used by this device at the moment.
E_INVALIDARG is returned whenever an out-of-range well-known or device-dependent counter is requested, or when the simulataneously active counters have been exhausted.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |
Library | D3D10.lib |