Introducing MRTK for Unreal

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Important

Microsoft & Unreal have discontinued support for the Unreal Engine for HoloLens 2. Customers can continue using Unreal Engine to develop applications for HoloLens 2, but support has been discontinued (no bug fixes, content updates, or technical support).

  • Existing applications continue to run on the last version of Unreal 4.
  • Applications for HoloLens 2 can alternatively be developed with Unity (we recommend developers use Unity 2022 and MRTK 2.8).

What is Mixed Reality Toolkit (MRTK)?

MRTK is an amazing open-source toolkit available since the HoloLens was first released. The toolkit wouldn't be where it's today without the hard work of our contributing developer community.

The Mixed Reality Toolkit for Unreal (MRTK-Unreal) is a set of components, in the form of plugins, samples, and documentation, designed to help development of Mixed Reality applications using the Unreal Engine. Currently, the toolkit consists of:

  • UX Tools for Unreal, which provides code, blueprints, and examples to implement UX features for HoloLens 2 applications.
  • Graphics Tools for Unreal, which helps improve the visual fidelity of Mixed Reality applications while staying within performance budgets.

Take a look at MRTK's documentation on GitHub and get started with UX Tools or Graphics Tools installation guides.

Modular

MRTK Unreal is built in a modular way, so you don't need to take every bit of the toolkit into your project. You can pick and choose the plugins you need, and add or remove them whenever you see fit. This approach keeps your project size smaller and makes it easier to manage.

Performant

Working with mobile platforms, we constructed MRTK Unreal with performance in mind. This is super important and we wanted to ensure that the tools aren't going to work against you.

Project setup

See also