PixEngineTextureSliceDescriptor structure
Represents a description of a texture slice.
Syntax
} PixEngineTextureSliceDescriptor;
Members
width
The width (number of samples in the X axis) of the slice.
height
The height (number of samples in the Y axis) of the slice.
blockRowBytes
The number of bytes per row in each block.
offset
The offset of the slice within the whole texture.
Requirements
Header | Vspixengine.h |