PixEngineTextureSliceDescriptor structure

Represents a description of a texture slice.

Syntax

} PixEngineTextureSliceDescriptor;

Members

width
The width (number of samples in the X axis) of the slice.

height
The height (number of samples in the Y axis) of the slice.

blockRowBytes
The number of bytes per row in each block.

offset
The offset of the slice within the whole texture.

Requirements

Header

Vspixengine.h