OBJECTSTATETYPE enumeration
Internal
Syntax
};
Constants
ObjectState_IASetInputLayout
Internal
ObjectState_IASetIndexBuffer
Internal
ObjectState_IASetVertexBuffers
Internal
ObjectState_IASetPrimitiveTopology
Internal
ObjectState_VSSetConstantBuffers
Internal
ObjectState_VSSetShaderResources
Internal
ObjectState_VSSetSamplers
Internal
ObjectState_VSSetShader
Internal
ObjectState_HSSetConstantBuffers
Internal
ObjectState_HSSetShaderResources
Internal
ObjectState_HSSetSamplers
Internal
ObjectState_HSSetShader
Internal
ObjectState_DSSetConstantBuffers
Internal
ObjectState_DSSetShaderResources
Internal
ObjectState_DSSetSamplers
Internal
ObjectState_DSSetShader
Internal
ObjectState_GSSetConstantBuffers
Internal
ObjectState_GSSetShaderResources
Internal
ObjectState_GSSetSamplers
Internal
ObjectState_GSSetShader
Internal
ObjectState_SOSetTargets
Internal
ObjectState_RSSetState
Internal
ObjectState_RSSetViewports
Internal
ObjectState_RSSetScissorRects
Internal
ObjectState_PSSetConstantBuffers
Internal
ObjectState_PSSetShaderResources
Internal
ObjectState_PSSetSamplers
Internal
ObjectState_PSSetShader
Internal
ObjectState_OMSetRenderTargetsAndUAVs
Internal
ObjectState_OMSetBlendState
Internal
ObjectState_OMSetDepthStencilState
Internal
ObjectState_CSSetConstantBuffers
Internal
ObjectState_CSSetShaderResources
Internal
ObjectState_CSSetSamplers
Internal
ObjectState_CSSetShader
Internal
ObjectState_CSSetUnorderedAccessViews
Internal
ObjectState_SetPredication
Internal
ObjectState_CommandList_OMSetBlendFactor
Internal
ObjectState_CommandList_OMSetStencilRef
Internal
ObjectState_CommandList_SetPipelineState
Internal
ObjectState_CommandList_SetConstantBuffers
Internal
ObjectState_CommandList_SetShaderResourceViews
Internal
ObjectState_CommandList_SetUnorderedAccessViews
Internal
ObjectState_CommandList_SetRootSignature
Internal
ObjectState_Device
Internal
ObjectState_DeviceContext
Internal
Requirements
Header | Vspixengine.h |