MeshDataBufferLayoutEntry structure
Represents information about a single entry in the buffer layout of a mesh.
Syntax
} MeshDataBufferLayoutEntry;
Members
pName
A COM string containing the name of the entry.
numComponents
The number of homogenous components (values) that make up this entry.
isPosition
true if the entry is a position; otherwise, false.
format
The data format of the entry (register). For more information, see the REGISTER_FORMAT enumeration.
Requirements
Header | Vspixengine.h |