CD3DX12_TILE_REGION_SIZE structure

A helper structure to enable easy initialization of a D3D12_TILE_REGION_SIZE structure.

Syntax

struct CD3DX12_TILE_REGION_SIZE  : public D3D12_TILE_REGION_SIZE{
   CD3DX12_TILE_REGION_SIZE();
   explicit CD3DX12_TILE_REGION_SIZE(const D3D12_TILE_REGION_SIZE &o);
   CD3DX12_TILE_REGION_SIZE(UINT numTiles, BOOL useBox, UINT width, UINT16 height, UINT16 depth);
   operator const D3D12_TILE_REGION_SIZE&() const;
};

Members

CD3DX12_TILE_REGION_SIZE()

Creates a new, uninitialized, instance of a CD3DX12_TILE_REGION_SIZE.

explicit CD3DX12_TILE_REGION_SIZE(const D3D12_TILE_REGION_SIZE &o)

Creates a new instance of a CD3DX12_TILE_REGION_SIZE, initialized with the contents of another D3D12_TILE_REGION_SIZE structure.

CD3DX12_TILE_REGION_SIZE(UINT numTiles, BOOL useBox, UINT width, UINT16 height, UINT16 depth)

Creates a new instance of a CD3DX12_TILE_REGION_SIZE, initializing the following parameters:

UINT numTiles

BOOL useBox

UINT width

UINT16 height

UINT16 depth

operator const D3D12_TILE_REGION_SIZE&() const

Defines the & pass-by-reference operator for the parent structure type.

Requirements

Requirement Value
Header
D3dx12.h

See also

D3D12_TILE_REGION_SIZE

Helper Structures for D3D12