CD3DX12_TEXTURE_COPY_LOCATION structure
A helper structure to enable easy initialization of a D3D12_TEXTURE_COPY_LOCATION structure.
Syntax
struct CD3DX12_TEXTURE_COPY_LOCATION : public D3D12_TEXTURE_COPY_LOCATION{
CD3DX12_TEXTURE_COPY_LOCATION();
explicit CD3DX12_TEXTURE_COPY_LOCATION(const D3D12_TEXTURE_COPY_LOCATION &o);
CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes);
CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes, D3D12_PLACED_SUBRESOURCE_FOOTPRINT const& Footprint);
CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes, UINT Sub);
};
Members
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CD3DX12_TEXTURE_COPY_LOCATION()
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Creates a new, uninitialized, instance of a CD3DX12_TEXTURE_COPY_LOCATION.
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explicit CD3DX12_TEXTURE_COPY_LOCATION(const D3D12_TEXTURE_COPY_LOCATION &o)
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Creates a new instance of a CD3DX12_TEXTURE_COPY_LOCATION, initialized with the contents of another D3D12_TEXTURE_COPY_LOCATION structure.
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CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes)
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Creates a new instance of a CD3DX12_TEXTURE_COPY_LOCATION, initializing the following parameters:
ID3D12Resource* pRes
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CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes, D3D12_PLACED_SUBRESOURCE_FOOTPRINT const& Footprint)
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Creates a new instance of a CD3DX12_TEXTURE_COPY_LOCATION, initializing the following parameters:
ID3D12Resource* pRes
D3D12_PLACED_SUBRESOURCE_FOOTPRINT const& Footprint
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CD3DX12_TEXTURE_COPY_LOCATION(ID3D12Resource* pRes, UINT Sub)
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Creates a new instance of a CD3DX12_TEXTURE_COPY_LOCATION, initializing the following parameters:
ID3D12Resource* pRes
UINT Sub
Requirements
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