CD3DX12_RASTERIZER_DESC structure

A helper structure to enable easy initialization of a D3D12_RASTERIZER_DESC structure.

Syntax

struct CD3DX12_RASTERIZER_DESC  : public D3D12_RASTERIZER_DESC{
   CD3DX12_RASTERIZER_DESC();
   explicit CD3DX12_RASTERIZER_DESC(const D3D12_RASTERIZER_DESC& o);
   explicit CD3DX12_RASTERIZER_DESC(CD3DX12_DEFAULT);
   explicit CD3DX12_RASTERIZER_DESC(D3D12_FILL_MODE fillMode, D3D12_CULL_MODE cullMode, BOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias, BOOL depthClipEnable, BOOL multisampleEnable, BOOL antialiasedLineEnable, UINT forcedSampleCount, D3D12_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster);
   ~CD3DX12_RASTERIZER_DESC();
   operator const D3D12_RASTERIZER_DESC&() const;
};

Members

CD3DX12_RASTERIZER_DESC()

Creates a new, uninitialized, instance of a CD3DX12_RASTERIZER_DESC.

explicit CD3DX12_RASTERIZER_DESC(const D3D12_RASTERIZER_DESC& o)

Creates a new instance of a CD3DX12_RASTERIZER_DESC, initialized with the contents of another D3D12_RASTERIZER_DESC structure.

explicit CD3DX12_RASTERIZER_DESC(CD3DX12_DEFAULT)

Creates a new instance of a CD3DX12_RASTERIZER_DESC, initialized with default parameters.

        FillMode = D3D12_FILL_MODE_SOLID;  
        CullMode = D3D12_CULL_MODE_BACK;  
        FrontCounterClockwise = FALSE;  
        DepthBias = D3D12_DEFAULT_DEPTH_BIAS;  
        DepthBiasClamp = D3D12_DEFAULT_DEPTH_BIAS_CLAMP;  
        SlopeScaledDepthBias = D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;  
        DepthClipEnable = TRUE;  
        MultisampleEnable = FALSE;  
        AntialiasedLineEnable = FALSE;  
        ForcedSampleCount = 0;  
        ConservativeRaster = D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF;  

explicit CD3DX12_RASTERIZER_DESC(D3D12_FILL_MODE fillMode, D3D12_CULL_MODE cullMode, BOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias, BOOL depthClipEnable, BOOL multisampleEnable, BOOL antialiasedLineEnable, UINT forcedSampleCount, D3D12_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster)

Creates a new instance of a CD3DX12_RASTERIZER_DESC, initializing the following parameters:

D3D12_FILL_MODE fillMode

D3D12_CULL_MODE cullMode

BOOL frontCounterClockwise

INT depthBias

FLOAT depthBiasClamp

FLOAT slopeScaledDepthBias

BOOL depthClipEnable

BOOL multisampleEnable

BOOL antialiasedLineEnable

UINT forcedSampleCount

D3D12_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster

~CD3DX12_RASTERIZER_DESC()

Destroys an instance of a CD3DX12_RASTERIZER_DESC.

operator const D3D12_RASTERIZER_DESC&() const

Defines the & pass-by-reference operator for the parent structure type.

Requirements

Requirement Value
Header
D3dx12.h

See also

D3D12_RASTERIZER_DESC

Helper Structures for D3D12