SYSTEM_RESOURCE_ATTRIBUTE_ACE structure (winnt.h)
The SYSTEM_RESOURCE_ATTRIBUTE_ACE structure defines an access control entry (ACE) for the system access control list (SACL) that specifies the system resource attributes for a securable object.
Syntax
typedef struct _SYSTEM_RESOURCE_ATTRIBUTE_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} SYSTEM_RESOURCE_ATTRIBUTE_ACE, *PSYSTEM_RESOURCE_ATTRIBUTE_ACE;
Members
Header
An ACE_HEADER structure that specifies the size and type of the ACE. The structure also contains flags that control inheritance of the ACE by child objects. The AceType member of the ACE_HEADER structure must be set to SYSTEM_RESOURCE_ATTRIBUTE_ACE, and the AceSize member must be set to the total number of bytes allocated for the SYSTEM_RESOURCE_ATTRIBUTE_ACE structure.
Mask
The access policy associated with the SACL that contains this ACE.
SidStart
Specifies the first DWORD of a SID. The remaining bytes of the SID are stored in contiguous memory after the SidStart member in a CLAIM_SECURITY_ATTRIBUTE_RELATIVE_V1 structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | winnt.h |