InterlockedAnd64 function (winnt.h)

Performs an atomic AND operation on the specified LONGLONG values.

Syntax

LONG64 InterlockedAnd64(
  [in, out] LONG64 volatile *Destination,
  [in]      LONG64          Value
);

Parameters

[in, out] Destination

A pointer to the first operand. This value will be replaced with the result of the operation.

[in] Value

The second operand.

Return value

The function returns the original value of the Destination parameter.

Remarks

The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.

This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedAnd64.

This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.

Itanium-based systems:  For performance-critical applications, use InterlockedAnd64Acquire or InterlockedAnd64Release instead.

Note  This function is supported on Windows RT-based systems.
 

Requirements

Requirement Value
Target Platform Windows
Header winnt.h (include Windows.h)

See also

Interlocked Variable Access

InterlockedAnd

InterlockedAnd16

InterlockedAnd16Acquire

InterlockedAnd16NoFence

InterlockedAnd16Release

InterlockedAnd64Acquire

InterlockedAnd64NoFence

InterlockedAnd64Release

InterlockedAnd8

InterlockedAnd8Acquire

InterlockedAnd8NoFence

InterlockedAnd8Release

InterlockedAndAcquire

InterlockedAndNoFence

InterlockedAndRelease

Synchronization Functions