wglDescribeLayerPlane function (wingdi.h)
The wglDescribeLayerPlane function obtains information about the layer planes of a given pixel format.
Syntax
BOOL wglDescribeLayerPlane(
HDC unnamedParam1,
int unnamedParam2,
int unnamedParam3,
UINT unnamedParam4,
LPLAYERPLANEDESCRIPTOR unnamedParam5
);
Parameters
unnamedParam1
Specifies the device context of a window whose layer planes are to be described.
unnamedParam2
Specifies which layer planes of a pixel format are being described.
unnamedParam3
Specifies the overlay or underlay plane. Positive values of iLayerPlane identify overlay planes, where 1 is the first overlay plane over the main plane, 2 is the second overlay plane over the first overlay plane, and so on. Negative values identify underlay planes, where 1 is the first underlay plane under the main plane, 2 is the second underlay plane under the first underlay plane, and so on. The number of overlay and underlay planes is given in the bReserved member of the PIXELFORMATDESCRIPTOR structure.
unnamedParam4
Specifies the size, in bytes, of the structure pointed to by plpd. The wglDescribeLayerPlane function stores layer plane data in a LAYERPLANEDESCRIPTOR structure, and stores no more than nBytes of data. Set the value of nBytes to the size of LAYERPLANEDESCRIPTOR.
unnamedParam5
Points to a LAYERPLANEDESCRIPTOR structure. The wglDescribeLayerPlane function sets the value of the structure's data members. The function stores the number of bytes of data copied to the structure in the nSize member.
Return value
If the function succeeds, the return value is TRUE. In addition, the wglDescribeLayerPlane function sets the members of the LAYERPLANEDESCRIPTOR structure pointed to by plpd according to the specified layer plane (iLayerPlane ) of the specified pixel format (iPixelFormat ).
If the function fails, the return value is FALSE.
Remarks
The numbering of planes (iLayerPlane ) determines their order. Higher-numbered planes overlay lower-numbered planes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | wingdi.h |
Library | Opengl32.lib |
DLL | Opengl32.dll |