GetAtomNameA function (winbase.h)
Retrieves a copy of the character string associated with the specified local atom.
Syntax
UINT GetAtomNameA(
[in] ATOM nAtom,
[out] LPSTR lpBuffer,
[in] int nSize
);
Parameters
[in] nAtom
Type: ATOM
The local atom that identifies the character string to be retrieved.
[out] lpBuffer
Type: LPTSTR
The character string.
[in] nSize
Type: int
The size, in characters, of the buffer.
Return value
Type: UINT
If the function succeeds, the return value is the length of the string copied to the buffer, in characters, not including the terminating null character.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
The string returned for an integer atom (an atom whose value is in the range 0x0001 to 0xBFFF) is a null-terminated string in which the first character is a pound sign (#) and the remaining characters represent the unsigned integer atom value.
Security Considerations
Using this function incorrectly might compromise the security of your program. Incorrect use of this function includes not correctly specifying the size of the lpBuffer parameter.Note
The winbase.h header defines GetAtomName as an alias that automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that is not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winbase.h (include Windows.h) |
Library | Kernel32.lib |
DLL | Kernel32.dll |
See also
Reference