IOleInPlaceFrame::SetMenu method (oleidl.h)
Adds a composite menu to the window frame containing the object being activated in place.
Syntax
HRESULT SetMenu(
[in] HMENU hmenuShared,
[in] HOLEMENU holemenu,
[in] HWND hwndActiveObject
);
Parameters
[in] hmenuShared
A handle to the composite menu constructed by calls to IOleInPlaceFrame::InsertMenus and the InsertMenu function.
[in] holemenu
A handle to the menu descriptor returned by the OleCreateMenuDescriptor function.
[in] hwndActiveObject
A handle to a window owned by the object and to which menu messages, commands, and accelerators are to be sent.
Return value
This method returns S_OK on success. Other possible return values include the following.
Return code | Description |
---|---|
|
The specified handle is invalid. |
|
An unexpected error has occurred. |
Remarks
Notes to Callers
The object calls IOleInPlaceFrame::SetMenu to ask the container to install the composite menu structure set up by calls to IOleInPlaceFrame::InsertMenus.Notes to Implementers
An SDI container's implementation of this method should call the SetMenu function. An MDI container should send a WM_MDISETMENU message, using hmenuShared as the menu to install. The container should call OleSetMenuDescriptor to install the OLE dispatching code.When deactivating, the container must call IOleInPlaceFrame::SetMenu, specifying NULL to remove the shared menu. This is done to help minimize window repaints. The container should also call OleSetMenuDescriptor, specifying NULL to unhook the dispatching code. Finally, the object application calls OleDestroyMenuDescriptor to free the data structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | oleidl.h |