SetNamedPipeHandleState function (namedpipeapi.h)
Sets the read mode and the blocking mode of the specified named pipe. If the specified handle is to the client end of a named pipe and if the named pipe server process is on a remote computer, the function can also be used to control local buffering.
Syntax
BOOL SetNamedPipeHandleState(
[in] HANDLE hNamedPipe,
[in, optional] LPDWORD lpMode,
[in, optional] LPDWORD lpMaxCollectionCount,
[in, optional] LPDWORD lpCollectDataTimeout
);
Parameters
[in] hNamedPipe
A handle to the named pipe instance. This parameter can be a handle to the server end of the pipe, as returned by the CreateNamedPipe function, or to the client end of the pipe, as returned by the CreateFile function. The handle must have GENERIC_WRITE access to the named pipe for a write-only or read/write pipe, or it must have GENERIC_READ and FILE_WRITE_ATTRIBUTES access for a read-only pipe.
This parameter can also be a handle to an anonymous pipe, as returned by the CreatePipe function.
[in, optional] lpMode
The new pipe mode. The mode is a combination of a read-mode flag and a wait-mode flag. This parameter can be NULL if the mode is not being set. Specify one of the following modes.
One of the following wait modes can be specified.
Mode | Meaning |
---|---|
|
Blocking mode is enabled. This mode is the default if no wait-mode flag is specified. When a blocking mode pipe handle is specified in the ReadFile, WriteFile, or ConnectNamedPipe function, operations are not finished until there is data to read, all data is written, or a client is connected. Use of this mode can mean waiting indefinitely in some situations for a client process to perform an action. |
|
Nonblocking mode is enabled. In this mode, ReadFile, WriteFile, and ConnectNamedPipe always return immediately. Note that nonblocking mode is supported for compatibility with Microsoft LAN Manager version 2.0 and should not be used to achieve asynchronous input and output (I/O) with named pipes. |
[in, optional] lpMaxCollectionCount
The maximum number of bytes collected on the client computer before transmission to the server. This parameter must be NULL if the specified pipe handle is to the server end of a named pipe or if client and server processes are on the same machine. This parameter is ignored if the client process specifies the FILE_FLAG_WRITE_THROUGH flag in the CreateFile function when the handle was created. This parameter can be NULL if the collection count is not being set.
[in, optional] lpCollectDataTimeout
The maximum time, in milliseconds, that can pass before a remote named pipe transfers information over the network. This parameter must be NULL if the specified pipe handle is to the server end of a named pipe or if client and server processes are on the same computer. This parameter is ignored if the client process specified the FILE_FLAG_WRITE_THROUGH flag in the CreateFile function when the handle was created. This parameter can be NULL if the collection count is not being set.
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
Windows 10, version 1709: Pipes are only supported within an app-container; ie, from one UWP process to another UWP process that's part of the same app. Also, named pipes must use the syntax \\.\pipe\LOCAL\
for the pipe name.
Examples
For an example, see Named Pipe Client.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps | UWP apps] |
Minimum supported server | Windows 2000 Server [desktop apps | UWP apps] |
Target Platform | Windows |
Header | namedpipeapi.h |
Library | Kernel32.lib |
DLL | Kernel32.dll |